The book “Unboxing Japanese Videogames” is now available

The publication of Martin Roth‘s monograph Unboxing Japanese Videogames: A Metadata-Based Approach to the Production and Distribution of Spatial Instability (MIT Press, 2025) is a huge milestone for metadata analytics based research and a very timely contribution to Japanese video game research. The book is the culmination of the work undertaken in the diggr project, which was the precursor project of the JVMG, and which is a constant reference point and source of inspiration in our current work. The paperback edition is available from the MIT Press Bookstore as well as various other vendors, and the pdf version is open access and available for download online.