Workshop on Digital Humanities, Linked Open Data and Games Research at Stuttgart Media University

On the 15th of August we held a small one-day workshop on the topics of digital humanities, linked open data and games research at Stuttgart Media University with colleagues from Leipzig University as well as a researcher from France starting work at Ritsumeikan University. The four presentations and the ensuing discussions revolved around some of the core interests of the JVMG project, but also offered interesting perspectives on potential future directions for expanding the project.

Continue Reading

Presenting at the 18. Deutschsprachigen Japanologentag

The three-day 18. Deutschsprachiger Japanologentag (18th German Language Japanese Studies Day) organized by the Institut für Modernes Japan at Heinrich Heine University Düsseldorf was held online at the end of August. We are happy to report that the JVMG project was represented with two different presentations at this central triennial German language conference on Japanese Studies. Digital humanities and open science in Japanese Studies were both major topics at the conference, and it was great to see so many excellent projects and initiatives.

Continue Reading

Presenting at VI Foro Internacional de Creación en la Frontera: Manga in a postdigital environment

End of May we were honored to present at the amazing VI Foro Internacional de Creación en la Frontera: Manga in a postdigital environment symposium showcasing so many cutting edge developments in relation to manga research in the broader sense. The symposium was held in Pontevedra and organized by the dx5 digital_&_graphic_art_research research group at the Facultad de Bellas Artes, Universidade de Vigo.

Continue reading

Presence at upcoming conferences and events update: Manga in a postdigital environment

Beyond the already posted upcoming conferences and events, we are very happy to report that we will be introducing the JVMG project at VI Foro Internacional de Creación en la Frontera: Manga in a postdigital environment, to be held May 30-31 in Pontevedra and organized by dx5 digital_&_graphic_art_research at the Facultad de Bellas Artes, Universidade de Vigo.

Continue reading

Introducing the JVMG project at DeDeCo 2022

Most of the time we are busy presenting our work on the JVMG project to various scholarly communities, and it is a rare chance to be able to talk about our work to the fans of Japanese visual media, whose work we ultimately rely on. Thus, we were happy to accept the invitation from the organizers of DeDeCo 2022 to present at their Manga/Anime/Japan-Fans targeted convention. The fact that this event marked the 10th anniversary of the DeDeCo convention series made the experience all the more special.

Continue reading

Presenting at PCA/ACA 2022

The Popular Culture Association‘s (formerly the Popular Culture Association / American Culture Association) 2022 National Conference offered a four day program brimming over with topics and presentations from Disney Studies to Grateful Dead and Stephen King research to Vampire Studies, from Gender Studies to Ecology & Culture to Disability Studies to research on fans, fashion, film, games, music and much more. We participated in the Asian Popular Culture area of the conference, which had five sessions in total.

Continue reading