Our colleague, Luca Bruno‘s three-year-long term working on the JVMG project reached its finish at the end of May. He was involved with various aspects of the project that required domain knowledge about anime, manga, visual novel games and Japanese visual media in general.Continue Reading
We were very happy to be able to participate at the Mechademia US conference, which took place on June 28 and June 29, 2022. Held at the Japanese American Cultural & Community Center in Little Tokyo, Los Angeles. This year’s theme centered around ‘migration and transition’: movement of media follows in the wake of movements of persons, and is as much affected by forces similar, if not the same, as those precipitating the movement of people. Anime and manga, and their contiguous media forms, are subjected to similar forces, encountering tensions, and undergoing transitions as they continue to establish themselves as a global media. Conference presenters approached such phenomena from a multitude of perspectives, ranging from singular case studies to at-scale, survey-like approaches.Continue reading
End of May we were honored to present at the amazing VI Foro Internacional de Creación en la Frontera: Manga in a postdigital environment symposium showcasing so many cutting edge developments in relation to manga research in the broader sense. The symposium was held in Pontevedra and organized by the dx5 digital_&_graphic_art_research research group at the Facultad de Bellas Artes, Universidade de Vigo.Continue reading
Beyond the already posted upcoming conferences and events, we are very happy to report that we will be introducing the JVMG project at VI Foro Internacional de Creación en la Frontera: Manga in a postdigital environment, to be held May 30-31 in Pontevedra and organized by dx5 digital_&_graphic_art_research at the Facultad de Bellas Artes, Universidade de Vigo.Continue reading
The FanLIS Project at the Department of Library & Information Science at City, University of London is dedicated to bringing together fan studies and library information science. Their second symposium, FanLIS 2022: Fan Futures – Beyond the Archive took place last week online, and we are very happy to have been able to once again present our work here and participate in this amazing event.Continue reading
Most of the time we are busy presenting our work on the JVMG project to various scholarly communities, and it is a rare chance to be able to talk about our work to the fans of Japanese visual media, whose work we ultimately rely on. Thus, we were happy to accept the invitation from the organizers of DeDeCo 2022 to present at their Manga/Anime/Japan-Fans targeted convention. The fact that this event marked the 10th anniversary of the DeDeCo convention series made the experience all the more special.Continue reading
The Popular Culture Association‘s (formerly the Popular Culture Association / American Culture Association) 2022 National Conference offered a four day program brimming over with topics and presentations from Disney Studies to Grateful Dead and Stephen King research to Vampire Studies, from Gender Studies to Ecology & Culture to Disability Studies to research on fans, fashion, film, games, music and much more. We participated in the Asian Popular Culture area of the conference, which had five sessions in total.Continue reading
Here are the upcoming events that members of our team will be attending:
PCA/ACA 2022, April 13-16, online
The Popular Culture Association (formally the Popular Culture Association / American Culture Association) hosts the largest conference in the US on the field. We are presenting a paper that started from one of the tiny use cases.
DeDeCo 2022, April 22-24, Dresden
DeDeCo is a national convention for fans of Japanese visual media. While the convention focusses mainly on fan activities like cosplay competitions and the opportunity to shop for rare media and imported goods, it also has panels and workshops for discussion and exchange of ideas. We are invited to present our research project and will be present in the Friday afternoon and Saturday morning sessions.
Our project has so far transformed data from multiple online enthusiast communities as well as other data-centric projects into the RDF data format and it is now available online as Linked Open Data. The next step is matching the corresponding entities in each source and merge the properties that each source provides.Continue reading
Last week we participated in DHd2022: Kulturen des digitalen Gedächtnisses (Cultures of digital memory), the 8th annual conference of the “Digital Humanities im deutschsprachigen Raum” Association organized by the University of Potsdam and Potsdam University of Applied Sciences. This is the biggest annual German language conference on digital humanities, and we were very happy to be able to present our work on the JVMG project here. It was also an opportunity to meet and reconnect with members of the Graphen & Netzwerke working group, whose 6th International Conference “Graphs and Networks in the Humanities: Technologies, Models, Analyses, and Visualizations” we had attended last month.Continue reading